Thursday, December 4, 2008

Technology 9/10

In 200 words, how can a podcast be used for a digital storytelling lesson?

Thursday, November 20, 2008

Technology Blog 8

Locate five podcasts, citing the Internet addresses and give the educational advantages/disadvantages of each.

[See the top of page 358 to begin your search for podcasts.]

Wednesday, October 29, 2008

Technology Blog 7

In at least 200 words address the initiative "By 2012, every student will have his or her own palmtop (hand=held) personal computer." [From Bitter, et. al, page 105, Chapter 4 on Emerging and Assistive Technologies and the Future]. Discuss how you could use the palmtop personal computer in your K-12 classroom.

Tuesday, October 7, 2008

Technology Blog 6

Based on the website opportunities offered in the chapters we have covered, in at least 200 words 'identify and describe an innovative approach of integrating technology into learning environments.' [Bitter, p. 279] If you use a specific website, include the website address in your description.

Thursday, October 2, 2008

Technology Blog 5

Visit and view the following video clip "Don't Copy That Floppy" (once you get to this website, click on dctf-1.wmv ) . Note: viewing this clip works best with the Windows Media Player). If the clip doesn't play for you, read up at the Software Information Industry Association's website on software piracy , "Curtailing the Piracy Epedemic" and "Software Pirate to pay 1.1 million" .

Question: Is it ever morally or ethically OK to copy videos, diskettes, downloadable music/movies, etc., any software that is sold or specifically designated as 'do not copy?' What are the long term implications of doing so? Is there a solution to this phenomenon that could satisfy both the patron and author?

Thursday, September 25, 2008

Technology Blog 4

Why [or why not] is it necessary to write a lesson plan [weekly, and/or by unit]? Is it necessary to do so, with the multitunous ones to choose from on the Internet?

Monday, September 8, 2008

Technology Blog 2 and 3

How could you use this tool in an instructional setting [K-12 classroom]? What instructional strategy or strategies would be applied in your use of 2nd Life in the classroom?

Second life http://secondlife.com/
Second Life is a 3D virtual world entirely built and owned by its residents. Since opening to the public in 2003, it has grown explosively and today is inhabited by a total of 3,992,468 people from around the globe. Many educators are using it as a learning tool. [Smaldino, et al, 2008 Chapter 2 online reference]